A downloadable asset pack

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Dark alleys between neon-lit streets; floating cars weaving between endless skyscrapers; mega-corporations enacting lethal enforcement while androids are hidden among the crowds. This is a future made of both dreams and nightmares.

This is the first of an intended series of adaptive sci-fi music packs. These packs are intended to be broad rather than deep, so that developers can maintain a consistent musical landscape from in-game, to menus to trailers. There are three sets of dystopian, cyberpunk-esque tracks, plus a bonus orchestral-only set.

Multiple implementation options are provided for the adaptive tracks:

  • Compiled loops
  • Looping adaptive stems for use with included UE Blueprints / Unity C# classes
  • Original adaptive stems with tails for use with middleware such as FMOD or Wwise
  • Sample FMOD project


Details:

  • Audio file types: WAV
  • Unique Tracks: 11
    • 4 Adaptive, each with:
      • Low Threat layer
      • High Threat layer
      • Battle layer
      • 2 melody layers
      • Prefab built with included classes
    • 4 Menu, each with:
      • Lead-in version
      • Looping version
    • 3 Trailer, each with:
      • 2 minute version
      • 1 minute version
  • Sample rate: 44100 Hz
  • Bit depth: 16 bit
  • Loopable: Yes (Adaptive & Menu Tracks), No (Trailer Tracks)
  • FMOD Version: 2.00.16
  • Unity Classes included
  • Unreal Engine Blueprints included (made in UE 5.2)


Videos:

Selection of compiled loops:

In-game demo for Track 1 - Electric Alleys:

In-game demo for Track 2 - Unravelling the Simulation:

In-game demo for Track 3 - Critical Malfunction:

In-game demo for Track 4 - Hero's Stand:

Unreal Engine Walkthrough / Tutorial:

Purchase

Buy Now$9.99 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $9.99 USD. You will get access to the following files:

Files for Unity, FMOD or General Use 813 MB
Files for Unreal Engine 4.25 701 MB

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